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Efficient Algorithm for Approximating Nash Equilibrium of Distributed Aggregative Games
Xu, Gehui1,2; Chen, Guanpu2,3; Qi, Hongsheng1,2; Hong, Yiguang4,5
2022-05-30
发表期刊IEEE TRANSACTIONS ON CYBERNETICS
ISSN2168-2267
页码13
摘要In this article, we aim to design a distributed approximate algorithm for seeking Nash equilibria (NE) of an aggregative game. Due to the local set constraints of each player, projection-based algorithms have been widely employed for solving such problems actually. Since it may be quite hard to get the exact projection in practice, we utilize inscribed polyhedrons to approximate local set constraints, which yields a related approximate game model. We first prove that the NE of the approximate game is the epsilon -NE of the original game and then propose a distributed algorithm to seek the epsilon -NE, where the projection is then of a standard form in quadratic optimization with linear constraints. With the help of the existing developed methods for solving quadratic optimization, we show the convergence of the proposed algorithm and also discuss the computational cost issue related to the approximation. Furthermore, based on the exponential convergence of the algorithm, we estimate the approximation accuracy related to epsilon . In addition, we investigate the computational cost saved by approximation in numerical simulation.
关键词Games Approximation algorithms Heuristic algorithms Optimization Standards Distributed algorithms Convergence -Nash equilibrium (NE) aggregative game approximation distributed algorithm
DOI10.1109/TCYB.2022.3175831
收录类别SCI
语种英语
资助项目National Key Research and Development Program of China[2018YFA0703800] ; National Natural Science Foundation of China[61733018] ; National Natural Science Foundation of China[61873262] ; National Natural Science Foundation of China[62173250] ; Shanghai Municipal Science and Technology Major Project[2021SHZDZX0100]
WOS研究方向Automation & Control Systems ; Computer Science
WOS类目Automation & Control Systems ; Computer Science, Artificial Intelligence ; Computer Science, Cybernetics
WOS记录号WOS:000805806700001
出版者IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
引用统计
文献类型期刊论文
条目标识符http://ir.amss.ac.cn/handle/2S8OKBNM/61482
专题中国科学院数学与系统科学研究院
通讯作者Hong, Yiguang
作者单位1.Univ Chinese Acad Sci, Sch Math Sci, Beijing 101408, Peoples R China
2.Chinese Acad Sci, Acad Math & Syst Sci, Key Lab Syst & Control, Beijing 100190, Peoples R China
3.JD Explore Acad, Beijing 100176, Peoples R China
4.Tongji Univ, Shanghai Res Inst Intelligent Autonomous Syst, Dept Control Sci & Engn, Shanghai 200070, Peoples R China
5.Chinese Acad Sci, Acad Math & Syst Sci, Beijing 100190, Peoples R China
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GB/T 7714
Xu, Gehui,Chen, Guanpu,Qi, Hongsheng,et al. Efficient Algorithm for Approximating Nash Equilibrium of Distributed Aggregative Games[J]. IEEE TRANSACTIONS ON CYBERNETICS,2022:13.
APA Xu, Gehui,Chen, Guanpu,Qi, Hongsheng,&Hong, Yiguang.(2022).Efficient Algorithm for Approximating Nash Equilibrium of Distributed Aggregative Games.IEEE TRANSACTIONS ON CYBERNETICS,13.
MLA Xu, Gehui,et al."Efficient Algorithm for Approximating Nash Equilibrium of Distributed Aggregative Games".IEEE TRANSACTIONS ON CYBERNETICS (2022):13.
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